Nice look. Exactly what i wanted. BUT, I am about to give up, because those sprites are not grid aligned at all! There is no way to import them expect by defining pixel perfect region around each one by hand.
Is there something i am missing here ? How do you suggest those assets to be used ?
Those assets would have been way easyer to use if you provided with each image an atlas file describing where the regions are, ideally in a format understood by major game engines. Or even provided each sprite independently in its file, so they can be packed by the users in whatever software they prefers (TexturePacker for example).
But, yeah, i understand this would be more trouble for you.
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Nice look. Exactly what i wanted. BUT, I am about to give up, because those sprites are not grid aligned at all! There is no way to import them expect by defining pixel perfect region around each one by hand.
Is there something i am missing here ? How do you suggest those assets to be used ?
Thank you!
I only make art, for perfect pixel alignment and other implementation features I'm afraid you will need to deal with yourself.
Ok.
Those assets would have been way easyer to use if you provided with each image an atlas file describing where the regions are, ideally in a format understood by major game engines. Or even provided each sprite independently in its file, so they can be packed by the users in whatever software they prefers (TexturePacker for example).
But, yeah, i understand this would be more trouble for you.
Thank you for the answer anyways ;)
The best pixel art mecha assets in the market
Hey there, I like this style and I'm thinking to buy it, is it possible to create more assets for it?
Thank you for the kind words!
Yes, I can add custom sprites within this style